JSMath
수학적 알고리즘 처리를 위한 API 입니다.
var math = Module.getMath();convertBezierCurve(options) → JSVec3Array
Name
Type
Description
var vertices = [];
vertices.push([lon, lat, alt]);
vertices.push([lon, lat, alt]);
vertices.push([lon, lat, alt]);
let curve_pos = {
coordinate: vertices,
style: "XYZ",
};convertBeZierLine(options) → object
Name
Type
Description
let parameters = {
start: new Module.JSVector3D(127.94080035885989, 36.336424549396064, 306.52637346833944),
end: new Module.JSVector3D(127.9419239501012, 36.33615414434727, 300.5711971661076),
detail: 100,
height: 330,
percent: 70,
};calculationSlopeAnalysis(options) → object
Name
Type
Description
splitLine(options) → object
Name
Type
Description
Key
Type
Description
Type Definitions
JSMath.BezierCurve
Name
Type
Attributes
Default
Description
JSMath.BezierLine
Name
Type
Attributes
Default
Description
getIntervalPositionInRect(min, max, vertical, horizontal) → object
Name
Type
Description
isPointInPolygon(polygon, points) → Array
Name
Type
Description
getClosestPositionOnPath(point, path) → object
Name
Type
Description
getScreenEdgeIndicator(position) → object | null
Name
Type
Description
JSMath.SlopeOption
Name
Type
Attributes
Default
Description
Last updated